34 Commits

Author SHA1 Message Date
false_genesis
c6b11a029e * fixed: reconnect also if authentication failed (can happen sometimes although everything is correct) or other errors occured
* updated HookHelper.def
2008-02-20 18:56:15 +00:00
false_genesis
02df5d5261 * Update to 2.3.0 client version, big thx to bLuma for patch!
* fixed minor bug with uninitialized scenestate in gui
* added some debug output to the WorldSession connection process, thx to visagalis for reporting a problem with it. real problem source yet unknown.
*** please report any bugs!
2007-12-23 16:36:59 +00:00
False.Genesis
97f5d0da98 * implemented patch download supplied by realm server (does NOT yet support resuming a download)
* fixed a few bugs in RealmSession (ticket #14, thx bLuma)
* fixed a mistake in DefScript.cpp added in prev commit.
* added wrapper class for MD5 hashes
2007-08-29 18:35:12 +00:00
False.Genesis
d5ce92e448 * fixed logon challenge packet. 2007-06-18 16:17:37 +00:00
False.Genesis
2b40be9e01 * implemented (experimental!) remote controlling interface as requested by Coma. you can send any text to a specific port (via PHP or anything else), which will be interpreted & parsed DefScript-like.
* please report any bugs with this!
2007-06-13 11:27:43 +00:00
False.Genesis
032eee07f8 * forgot something 2007-05-17 18:53:19 +00:00
False.Genesis
ec812a9b0f * fixed server crash when pseuwow was teleported around
* added now required 'winmm.lib' to shared.vcproj
* fixed memory leak with multiply created objects, where already existing objects didnt get deleted.
* forgot to autodelete RealmSession on socket fail
2007-05-17 18:47:37 +00:00
False.Genesis
6c4ae79a87 * rewrote the realm/world login code.
-> reconnecting does work now, finally.
* updated conf setting: reconnect=0: dont reconnect; reconnect=X: reconnect after X msecs.
* misc code cleanups, crash fixes, and overall improved stability.
* splitted RealmSocket into a RealmSession and the original RealmSocket code. better read-/useabilty because now its handled as WorldSession and related.
2007-05-11 20:55:38 +00:00
False.Genesis
4282d4d1bf * implemented CONNECTING (only!) to 2.0.12 servers. (still gives errors)
* removed some hardcoded stuff (already present in included db)
* no opcode changes so far, this has to be done next!
2007-04-22 00:55:27 +00:00
False.Genesis
c92f1ea824 * huge changes:
* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
2007-04-10 22:42:42 +00:00
False.Genesis
5c267fe5aa * forgot to remove debug output in slap.def + fixed untargeting.
* AUTH_LOGON_PROOF msg is now shown in debug mode only.
2007-04-02 22:52:58 +00:00
False.Genesis
36aa23dadb * added some hexdumps on invalid realm packets.
* disabled name query of players on incoming move opcodes.
* more debug output in general, 1st part
2007-03-10 16:59:55 +00:00
False.Genesis
2583f47e5d * output more bignums for debug, added some assertion checks 2007-03-09 14:26:26 +00:00
Necroalbert
10e6b70c4d fixed some crashes (with vc80) 2007-03-05 20:30:53 +00:00
False.Genesis
710de3d5e1 * added opcode handler for SMSG_DESTROY_OBJECT
* added new conf option: ShowMyOpcodes=0/1 (show opcodes pseuwow sends)
* made the logo look better :)
2007-02-05 13:26:28 +00:00
False.Genesis
992f497ae2 * fixed endless loop on startup with missing data (unread conf file, etc)
* fixed logcritical()
* visual enhancement in loadall.def
2007-02-04 01:42:25 +00:00
False.Genesis
d6b6960c29 * Added support for item prototypes
* new DefScript command: "queryitem #id"
* added cache for known item prototypes
* fixed a little typo in script: reply.def
* error logs go to stderr now
* misc stuff
2007-02-03 23:24:02 +00:00
False.Genesis
f7415df6e3 * object classes update
* first touch with update packets!
* added some code coloring
2007-02-02 23:08:28 +00:00
False.Genesis
b15aff0b5d *New DefScript API functions: loadconf, applyconf, applypermissions; log, logdebug, logdetail (according to debug level set in conf).
-> moved conf loading from core to scripts.
*New DefScript call: _leaveworld.def
*Fixed crash when calling _leaveworld on ~WorldSession()
* some updates to internal variable name handling
* added new macro: @n : newline (\n)
* cleanups
* added a bunch of new scripts + examples
2007-01-29 15:09:11 +00:00
False.Genesis
01761191e1 misc stuff 2007-01-12 20:07:18 +00:00
False.Genesis
fa4385c74f prerelease version + implemented logfile support 2007-01-12 14:03:08 +00:00
False.Genesis
0b1ae6f9ca partially fixed: handle disconnected from world server; added a new config option: reconnect=1/0 2007-01-10 01:16:49 +00:00
False.Genesis
8add84b129 fixed logging to world + experimental pkt decrypt 2007-01-07 19:26:35 +00:00
False.Genesis
1cfddad5b6 temp commit, WorldSocket update 2007-01-06 16:08:02 +00:00
False.Genesis
0962bec886 + proper shutdown
+ better thread pausing
+ misc stuff
2007-01-06 15:29:00 +00:00
False.Genesis
b701810b15 got realms working again, next thing to do is opening the world connection. 2007-01-06 01:17:03 +00:00
False.Genesis
02a88bc273 got strange M2 results 2007-01-06 00:29:18 +00:00
False.Genesis
a5c454d6dc etc 2007-01-05 23:53:53 +00:00
False.Genesis
1f735744a6 fixed the login packet 2007-01-05 23:43:55 +00:00
False.Genesis
5d03e2fe5b revert partly wrong commit 2007-01-05 23:00:13 +00:00
False.Genesis
9eababd72b 2007-01-05 22:45:21 +00:00
False.Genesis
d744135e02 etc 2007-01-05 22:00:53 +00:00
False.Genesis
b4b4a80e2d 2007-01-05 18:50:12 +00:00
False.Genesis
58872f1f39 initial release.
still a lot of stuff to fix before everything works as it should.
compilation works, linking produces errors.
most code cleanups done.
2007-01-05 18:30:22 +00:00