False.Genesis
b15aff0b5d
*New DefScript API functions: loadconf, applyconf, applypermissions; log, logdebug, logdetail (according to debug level set in conf).
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-> moved conf loading from core to scripts.
*New DefScript call: _leaveworld.def
*Fixed crash when calling _leaveworld on ~WorldSession()
* some updates to internal variable name handling
* added new macro: @n : newline (\n)
* cleanups
* added a bunch of new scripts + examples
2007-01-29 15:09:11 +00:00
False.Genesis
9d0dd30a0c
* fixed channels & linked them with DefScript
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* functions: joinchannel, leavechannel
* added script: chan.def (say on channels)
* fixed DefScript loaddef & reloaddef
* misc stuff
2007-01-21 22:02:16 +00:00
False.Genesis
3b5f986d09
fixed compile error; added math functions to DefScript; removed old, commented out code
2007-01-17 14:46:44 +00:00
False.Genesis
e69375d76e
Fixed: permissions system for players & script commands.
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Fixed: ingame commands ("-say hi") are useable again.
/!\ Added now conf option: "allowgamecmd"
+ fixed debugger working directory
2007-01-11 18:11:54 +00:00
False.Genesis
889238cfb7
+ added default config files + SDL.dll
...
+ added some DefScripts
+ fixed the DefScript system. TODO: permissions & stuff will come in next rev. :)
2007-01-10 22:24:19 +00:00