mojo_client/src/Client/World/Channel.cpp
false_genesis 442670af16 * delay more packets with missing names
* fixed problem with player name request looping
* cleaned up channels in _enterworld.def
* added MemoryDataHolder namespace, but not using it for now. will come handy in future (multi-instancing). UNTESTED yet!
2008-01-05 17:58:43 +00:00

270 lines
7.4 KiB
C++

#include "common.h"
#include "PseuWoW.h"
#include <map>
#include "Channel.h"
enum NotifyTypes
{
JOINED = 0x00,
LEFT = 0x01,
YOUJOINED = 0x02,
YOULEFT = 0x03,
WRONGPASS = 0x04,
NOTON1 = 0x05, // Not on channel channel name.
NOTMOD = 0x06,
SETPASS = 0x07,
CHANGEOWNER = 0x08,
NOTON2 = 0x09, // Player %s is not on channel.
NOTOWNER = 0x0A,
WHOOWNER = 0x0B,
MODECHANGE = 0x0C,
ANNOUNCEON = 0x0D,
ANNOUNCEOFF = 0x0E,
MODERATED = 0x0F,
UNMODERATED = 0x10,
YOUCANTSPEAK = 0x11,
KICKED = 0x12,
YOUAREBANNED = 0x13,
BANNED = 0x14,
UNBANNED = 0x15,
UNKNOWN1 = 0x16, // is not banned
ALREADYON = 0x17,
INVITED = 0x18,
WRONGALLIANCE = 0x19, // target is in the wrong alliance for channel name
UNKNOWN2 = 0x1A, // wrong alliance for channel name
UNKNOWN3 = 0x1B, // invalid channel name
ISNOTMODERATED = 0x1C,
YOUINVITED = 0x1D,
UNKNOWN4 = 0x1E, // %s has been banned.
UNKNOWN5 = 0x1F, // The number of messages that can be sent to this channel is limited, please wait to send another message.
UNKNOWN6 = 0x20 // You are in not the correct area for this channel.
};
enum ChannelFlags
{
CHANNEL_FLAG_CUSTOM = 0x01,
// 0x02
CHANNEL_FLAG_TRADE = 0x04,
CHANNEL_FLAG_NOT_LFG = 0x08,
CHANNEL_FLAG_GENERAL = 0x10,
CHANNEL_FLAG_CITY = 0x20,
CHANNEL_FLAG_LFG = 0x40,
CHANNEL_FLAG_VOICE = 0x80
// General 0x18 = 0x10 | 0x08
// Trade 0x3C = 0x20 | 0x10 | 0x08 | 0x04
// LocalDefence 0x18 = 0x10 | 0x08
// GuildRecruitment 0x38 = 0x20 | 0x10 | 0x08
// LookingForGroup 0x50 = 0x40 | 0x10
};
enum ChannelMemberFlags
{
MEMBER_FLAG_NONE = 0x00,
MEMBER_FLAG_OWNER = 0x01,
MEMBER_FLAG_MODERATOR = 0x02,
MEMBER_FLAG_VOICED = 0x04,
MEMBER_FLAG_MUTED = 0x08,
MEMBER_FLAG_CUSTOM = 0x10,
MEMBER_FLAG_MIC_MUTED = 0x20,
// 0x40
// 0x80
};
typedef std::map<uint64,uint8> ChannelPlayerList;
void Channel::Join(std::string channel, std::string password)
{
if (IsOnChannel(channel))
return;
// Send join channel request
WorldPacket worldPacket;
worldPacket.SetOpcode(CMSG_JOIN_CHANNEL);
worldPacket << (uint32)0; // new since 2.0.x, some channel ID? server answers us with that number later if channel joined
worldPacket << (uint8)0; // unk
worldPacket << (uint8)0; // unk, new since 2.2.x
worldPacket << channel << password;
_worldSession->SendWorldPacket(worldPacket);
}
void Channel::Leave(std::string channel)
{
for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
{
if (*i == channel)
{
// Send leave channel request
WorldPacket worldPacket;
worldPacket.SetOpcode(CMSG_LEAVE_CHANNEL);
worldPacket << (uint32)0; // new since 2.0.x, maybe channel id
worldPacket << channel;
_worldSession->SendWorldPacket(worldPacket);
return;
}
}
log("Can't leave channel \"%s\": not joined",channel.c_str());
}
void Channel::Say(std::string channel, std::string text, uint32 lang)
{
_worldSession->SendChatMessage(CHAT_MSG_CHANNEL, lang, text, channel);
}
bool Channel::IsOnChannel(std::string channel)
{
for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
{
if (*i == channel)
{
return true;
}
}
return false;
}
void Channel::HandleNotifyOpcode(WorldPacket &packet)
{
uint8 code;
uint64 guid;
std::string channel, name;
packet >> code >> channel;
switch (code)
{
// Player joined channel you are on
case JOINED:
packet >> guid;
if(guid)
{
name = _worldSession->GetOrRequestPlayerName(guid);
if (name.empty())
{
_worldSession->_DelayWorldPacket(packet,_worldSession->GetLagMS() * 1.2f);
return;
}
}
log("%s joined channel %s",name.c_str(),channel.c_str());
break;
// Player leaved channel you are on
case LEFT:
packet >> guid;
if(guid)
{
name = _worldSession->GetOrRequestPlayerName(guid);
if (name.empty())
{
_worldSession->_DelayWorldPacket(packet,_worldSession->GetLagMS() * 1.2f);
return;
}
}
log("%s left channel %s", name.c_str(), channel.c_str());
break;
// You joined channel successfully
case YOUJOINED:
log("Joined channel %s", channel.c_str());
channels.push_back(channel);
break;
// You leaved channel successfully
case YOULEFT:
for(std::vector<std::string>::iterator i = channels.begin(); i != channels.end(); i++)
{
if(*i == channel)
{
channels.erase(i);
break;
}
}
log("Left channel %s", channel.c_str());
break;
// Wrong password while trying to join channel
case WRONGPASS:
log("Could not join channel %s (Wrong password)", channel.c_str());
break;
// Not on channel while trying to write to channel etc.
case NOTON1:
log("You are not on channel %s", channel.c_str());
break;
}
// TODO: Even more channel notices to handle
/*
printf("Channel notice not handled! Code: %d - Channel name: %s\nData:\n", code, channel.c_str());
packet.textlike();
printf("\n");
*/
}
void Channel::RequestList(std::string ch)
{
if(!IsOnChannel(ch))
logdebug("Requesting list of not joined channel '%s'",ch.c_str());
WorldPacket wp;
wp.SetOpcode(CMSG_CHANNEL_LIST);
wp << ch;
_worldSession->SendWorldPacket(wp);
}
void Channel::HandleListRequest(WorldPacket& recvPacket)
{
ChannelPlayerList cpl;
uint8 unk;
uint32 size;
uint64 guid;
uint8 mode, flags; // mode: player flags; flags: channel flags
std::string name;
recvPacket >> unk >> name >> flags >> size;
for(uint32 i = 0; i < size; i++)
{
recvPacket >> guid >> mode;
// all player names in this packet must be known before
if(_worldSession->GetOrRequestPlayerName(guid).empty())
{
_worldSession->_DelayWorldPacket(recvPacket, _worldSession->GetLagMS() * 1.2f);
return;
}
cpl[guid] = mode;
}
// store list of GUIDs in: @ChannelList - see below
DefList *l = _worldSession->GetInstance()->GetScripts()->lists.Get("@ChannelList");
l->clear();
std::string pname;
bool muted,mod;
logcustom(0,WHITE,"Player channel list, %u players:",size);
for(ChannelPlayerList::iterator i = cpl.begin(); i != cpl.end(); i++)
{
pname = _worldSession->GetOrRequestPlayerName(i->first); // all names should be known now
mode = i->second;
if(pname.empty())
pname = "<unknown>";
muted = mode & MEMBER_FLAG_MUTED;
mod = mode & MEMBER_FLAG_MODERATOR;
while(pname.length()<12)
pname += " "; // for better formatting
logcustom(0,WHITE,"%s ["I64FMT"] %s %s",pname.c_str(),i->first,muted?"(muted)":"",mod?"(moderator)":"");
// DefScript binding
l->push_back(DefScriptTools::toString(guid));
}
}