* WMOs are not rotated correctly yet * Stuffextract and MapMgr patched to display WMOs * Also some small fixes to pacify GCC
23 lines
1.5 KiB
Makefile
23 lines
1.5 KiB
Makefile
## Process this file with automake to produce Makefile.in
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AM_CPPFLAGS = -I$(top_builddir)/src/Client -I$(top_builddir)/src/shared -I$(top_builddir)/src/Client/DefScript -I$(top_builddir)/src/Client/World -I$(top_builddir)/src/Client/Realm -I$(top_builddir)/src/dep/include -Wall -D_DEBUG
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## Build pseuwow
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noinst_LIBRARIES = libgui.a
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libgui_a_SOURCES =CCursorController.cpp DrawObject.cpp MInput.h Scene.h SImage.h\
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CCursorController.h DrawObject.h PseuGUI.cpp SceneLogin.cpp TlTMesh.h\
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CImageLoaderBLP.cpp DrawObjMgr.cpp PseuGUI.h SceneWorld.cpp TlTSector.h\
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CImageLoaderBLP.h DrawObjMgr.h Scene.cpp ShTlTerrainSceneNode.cpp\
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CM2MeshFileLoader.cpp SceneData.h ShTlTerrainSceneNode.h\
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CM2MeshFileLoader.h MCamera.h SceneGuiStart.cpp SImage.cpp SceneCharselection.cpp\
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CIrrKlangAudioStreamLoaderMP3.cpp CIrrKlangAudioStreamLoaderMP3.h CIrrKlangAudioStreamMP3.cpp CIrrKlangAudioStreamMP3.h\
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ikpMP3.cpp decoder/bits.c decoder/internal.h decoder/mpaudec.c decoder/mpaudec.h decoder/mpaudectab.h decoder/mpegaudio.h\
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irrKlangSceneNode.cpp irrKlangSceneNode.h CBoneSceneNode.cpp CBoneSceneNode.h SSkinnedMesh.cpp SSkinnedMesh.h\
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CMDHMemoryReadFile.cpp CMDHMemoryReadFile.h MemoryInterface.cpp MemoryInterface.h\
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CWMOMeshFileLoader.cpp CWMOMeshFileLoader.h
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libgui_a_LIBADD = $(top_builddir)/src/shared/libshared.a $(top_builddir)/src/shared/Auth/libauth.a $(top_builddir)/src/shared/Network/libnetwork.a
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