mojo_client/src/Client/GUI/DrawObject.cpp
2011-11-29 12:36:59 +01:00

228 lines
7.9 KiB
C++

#include "common.h"
#include "PseuGUI.h"
#include "DrawObject.h"
#include "PseuWoW.h"
#include "World/Object.h"
#include "World/Player.h"
#include "World/GameObject.h"
#include "World/WorldSession.h"
#include "MemoryInterface.h"
#include "MemoryDataHolder.h"
using namespace irr;
DrawObject::DrawObject(irr::IrrlichtDevice *device, Object *obj, PseuInstance *ins)
{
_initialized = false;
Unlink();
_device = device;
_smgr = device->getSceneManager();
_guienv = device->getGUIEnvironment();
_obj = obj;
_instance = ins;
DEBUG( logdebug("create DrawObject() this=%X obj=%X name='%s' smgr=%X",this,_obj,_obj->GetName().c_str(),_smgr) );
}
DrawObject::~DrawObject()
{
DEBUG( logdebug("~DrawObject() this=0x%X obj=0x%X smgr=%X",this,_obj,_smgr) );
if(node)
{
text->remove();
node->remove();
}
}
void DrawObject::Unlink(void)
{
node = NULL;
text = NULL;
}
void DrawObject::_Init(void)
{
if(_obj->IsPlayer())
{
Player *p = (Player*)_obj;
DEBUG(logdebug("Player: race=%u gender=%u face=%u skin=%u traits=%u hair=%u haircol=%u",
p->GetRace(),p->GetGender(),p->GetFaceId(),p->GetSkinId(),p->GetFaceTraitsId(),p->GetHairStyleId(),p->GetHairColorId()));
}
if(!node && _obj->IsWorldObject()) // only world objects have coords and can be drawn
{
std::string modelfilename, texturename = "";
uint32 opacity = 255;
if (_obj->IsUnit())
{
uint32 displayid = _obj->GetUInt32Value(UNIT_FIELD_DISPLAYID);
SCPDatabase *cdi = _instance->dbmgr.GetDB("creaturedisplayinfo");
SCPDatabase *cmd = _instance->dbmgr.GetDB("creaturemodeldata");
if(cdi == NULL || cmd == NULL)
{
logerror("DrawObject: Could not open SCP Database");
return;
}
uint32 modelid = cdi && displayid ? cdi->GetUint32(displayid,"model") : 0;
logdebug("modelid = %u, displayid = %u",modelid,displayid);
// modelfilename = std::string("data/model/") + (cmd ? cmd->GetString(modelid,"file") : "");
char buf[1000];
MemoryDataHolder::MakeModelFilename(buf,(cmd ? cmd->GetString(modelid,"mpqfilename") : ""));
modelfilename = buf;
logdebug("Unit %s",cmd->GetString(modelid,"mpqfilename"));
// if (cdi && strcmp(cdi->GetString(displayid,"name1"), "") != 0)
// texturename = std::string("data/texture/") + cdi->GetString(displayid,"name1");
opacity = cdi && displayid ? cdi->GetUint32(displayid,"opacity") : 255;
}
else if (_obj->IsCorpse())
{
uint8 race = (_obj->GetUInt32Value(CORPSE_FIELD_BYTES_1) >> 8)&0xFF;
uint8 gender = (_obj->GetUInt32Value(CORPSE_FIELD_BYTES_1) >> 16)&0xFF;
std::string racename = "", gendername = "";
SCPDatabase *scprace = _instance->dbmgr.GetDB("race");
SCPDatabase *scpgender = _instance->dbmgr.GetDB("gender");
if (scprace)
racename = scprace->GetString(race, "name_general");
if (scpgender)
gendername = scpgender->GetString(gender, "name");
modelfilename = std::string("World\\Generic\\PassiveDoodads\\DeathSkeletons\\") + racename + gendername + "DeathSkeleton.m2";
char buf[1000];
MemoryDataHolder::MakeModelFilename(buf,modelfilename);
modelfilename = buf;
logdebug("Corpse %s",buf);
}
else if (_obj->IsGameObject())
{
GameobjectTemplate* gotempl = _instance->GetWSession()->objmgr.GetGOTemplate(_obj->GetEntry());
while (!gotempl)
{
ZThread::Thread::sleep(10);
gotempl = _instance->GetWSession()->objmgr.GetGOTemplate(_obj->GetEntry());
}
if (gotempl)
{
// GAMEOBJECT_TYPE_TRAP
if (gotempl->type == 6) // damage source on fires, skip for now
{
_initialized = true;
return;
}
uint32 displayid = gotempl->displayId;
SCPDatabase *gdi = _instance->dbmgr.GetDB("gameobjectdisplayinfo");
if (gdi && displayid)
{
char buf[1000];
MemoryDataHolder::MakeModelFilename(buf,gdi->GetString(displayid,"mpqfilename"));
modelfilename = buf;
logdebug("Gameobject %s",buf);
if (strcmp(gdi->GetString(displayid,"texture"), "") != 0)
{
char buf[1000];
MemoryDataHolder::MakeTextureFilename(buf,gdi->GetString(displayid,"texture"));
texturename = buf;
}
}
DEBUG(logdebug("GAMEOBJECT: %u - %u", _obj->GetEntry(), displayid));
} else {
DEBUG(logdebug("GAMEOBJECT UNKNOWN: %u", _obj->GetEntry()));
}
}
io::IReadFile* modelfile = io::IrrCreateIReadFileBasic(_device, modelfilename.c_str());
if (!modelfile)
{
logerror("DrawObject: model file not found: %s", modelfilename.c_str());
}
scene::IAnimatedMesh *mesh = _smgr->getMesh(modelfile);
if(mesh)
{
node = _smgr->addAnimatedMeshSceneNode(mesh);
scene::IAnimatedMeshSceneNode* aninode = (scene::IAnimatedMeshSceneNode*)node;
aninode->setAnimationSpeed(1000);
aninode->setM2Animation(0);
//video::ITexture *tex = _device->getVideoDriver()->getTexture("data/misc/square.jpg");
//node->setMaterialTexture(0, tex);
}
else
{
node = _smgr->addCubeSceneNode(1);
}
if (!texturename.empty())
{
logdebug("%s",texturename.c_str());
io::IReadFile* texturefile = io::IrrCreateIReadFileBasic(_device, texturename.c_str());
if (!texturefile)
{
logerror("DrawObject: texture file not found: %s", texturename.c_str());
}
node->setMaterialTexture(0, _device->getVideoDriver()->getTexture(texturefile));
}
//node->getMaterial(0).DiffuseColor.setAlpha(opacity);
node->setName("OBJECT");
if (node->getMaterialCount())
{
node->getMaterial(0).setFlag(video::EMF_LIGHTING, true);
node->getMaterial(0).setFlag(video::EMF_FOG_ENABLE, true);
}
text=_smgr->addTextSceneNode(_guienv->getBuiltInFont(), L"TestText" , irr::video::SColor(255,255,255,255),node, irr::core::vector3df(0,5,0));
if(_obj->IsPlayer())
{
text->setTextColor(irr::video::SColor(255,255,0,0));
}
else if(_obj->IsCreature())
{
text->setTextColor(irr::video::SColor(255,0,0,255));
}
}
logdebug("initialize DrawObject 0x%X obj: 0x%X "I64FMT,this,_obj,_obj->GetGUID());
_initialized = true;
}
void DrawObject::Draw(void)
{
if(!_initialized)
_Init();
//printf("DRAW() for pObj 0x%X name '%s' guid "I64FMT"\n", _obj, _obj->GetName().c_str(), _obj->GetGUID());
if(node)
{
WorldPosition pos = ((WorldObject*)_obj)->GetPosition();
node->setPosition(WPToIrr(pos));
rotation.Y = O_TO_IRR(pos.o);
float s = _obj->GetFloatValue(OBJECT_FIELD_SCALE_X);
if(s <= 0)
s = 1;
node->setScale(irr::core::vector3df(s,s,s));
node->setRotation(rotation);
//node->setRotation(irr::core::vector3df(0,RAD_TO_DEG(((WorldObject*)_obj)->GetO()),0));
irr::core::stringw tmp = L"";
if(_obj->GetName().empty() && !_obj->IsCorpse())
{
tmp += L"unk<";
tmp += _obj->GetTypeId();
tmp += L">";
}
else
{
tmp += _obj->GetName().c_str();
}
text->setText(tmp.c_str());
}
}