* added skydome and some test fog * added some debug output in the window * code cleanups
32 lines
434 B
C++
32 lines
434 B
C++
#include "common.h"
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#include "PseuGUI.h"
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#include "PseuWoW.h"
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#include "Scene.h"
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Scene::Scene(PseuGUI *g)
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{
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gui = g;
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device = gui->_device;
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driver = gui->_driver;
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smgr = gui->_smgr;
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guienv = gui->_guienv;
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}
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void Scene::OnDraw(void)
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{
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device->yield();
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}
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void Scene::OnDelete(void)
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{
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}
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void Scene::OnUpdate(s32)
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{
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}
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Scene::~Scene()
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{
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DEBUG(logdebug("Scene::~Scene()"));
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}
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