algoanim.animalscript
Class AnimalTriangleGenerator

java.lang.Object
  extended by algoanim.primitives.generators.Generator
      extended by algoanim.animalscript.AnimalGenerator
          extended by algoanim.animalscript.AnimalTriangleGenerator
All Implemented Interfaces:
GeneratorInterface, TriangleGenerator

public class AnimalTriangleGenerator
extends AnimalGenerator
implements TriangleGenerator

Author:
Stephan Mehlhase
See Also:
TriangleGenerator

Field Summary
 
Fields inherited from class algoanim.primitives.generators.Generator
lang
 
Constructor Summary
AnimalTriangleGenerator(Language aLang)
           
 
Method Summary
 void create(Triangle t)
          Creates the originating script code for a given Triangle, due to the fact that before a primitive can be worked with it has to be defined and made known to the script language.
 
Methods inherited from class algoanim.animalscript.AnimalGenerator
addBooleanOption, addBooleanSwitch, addColorOption, addColorOption, addFontOption, addFontOption, addIntOption, addWithTiming, changeColor, exchange, hide, makeColorDef, makeColorDef, makeDisplayOptionsDef, makeDisplayOptionsDef, makeDurationTimingDef, makeHiddenDef, makeNodeDef, makeOffsetTimingDef, moveBy, moveTo, moveVia, rotate, rotate, show
 
Methods inherited from class algoanim.primitives.generators.Generator
getLanguage, isNameUsed, isValidDirection
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface algoanim.primitives.generators.GeneratorInterface
changeColor, exchange, getLanguage, hide, moveBy, moveTo, moveVia, rotate, rotate, show
 

Constructor Detail

AnimalTriangleGenerator

public AnimalTriangleGenerator(Language aLang)
Parameters:
aLang - the associated Language object.
Method Detail

create

public void create(Triangle t)
Description copied from interface: TriangleGenerator
Creates the originating script code for a given Triangle, due to the fact that before a primitive can be worked with it has to be defined and made known to the script language.

Specified by:
create in interface TriangleGenerator
Parameters:
t - the Triangle for which the initiate script code shall be created.
See Also:
#create(algoanim.primitives.Triangle)