Uses of Class
algoanim.primitives.Polygon

Packages that use Polygon
algoanim.animalscript This package contains the generator back-end for AnimalScript
algoanim.primitives.generators   
 

Uses of Polygon in algoanim.animalscript
 

Methods in algoanim.animalscript that return Polygon
 Polygon AnimalScript.newPolygon(Node[] vertices, java.lang.String name, DisplayOptions display, PolygonProperties pp)
           
 

Methods in algoanim.animalscript with parameters of type Polygon
 void AnimalPolygonGenerator.create(Polygon p)
           
 

Uses of Polygon in algoanim.primitives.generators
 

Methods in algoanim.primitives.generators that return Polygon
 Polygon Language.newPolygon(Node[] vertices, java.lang.String name, DisplayOptions display)
          Creates a new Polygon object.
abstract  Polygon Language.newPolygon(Node[] vertices, java.lang.String name, DisplayOptions display, PolygonProperties pp)
          Creates a new Polygon object.
 

Methods in algoanim.primitives.generators with parameters of type Polygon
 void PolygonGenerator.create(Polygon p)
          Creates the originating script code for a given Polygon, due to the fact that before a primitive can be worked with it has to be defined and made known to the script language.