197 Commits

Author SHA1 Message Date
False.Genesis
6e36b9dd4f * hopefully fixed vc80 project files - thx Odin! 2007-11-25 22:09:11 +00:00
False.Genesis
9ec4fb2f8e * correct the heightmap formula (hopefully) - thx bLuma!
* use also surrounding MapTiles (now is a 3x3 map size instead of 1x1). is the formula for loading those correct?
2007-11-25 21:40:25 +00:00
False.Genesis
bdbc8cc721 * added basic terrain rendering code [STILL INCORRECT!]
* added url to show at startup
* added error message if out of memory
2007-11-25 02:23:38 +00:00
False.Genesis
abff02ac19 * forgot to apply zone code changes to stuffextract
* extract some more fields from AreaTable.dbc
2007-11-21 21:40:57 +00:00
False.Genesis
de4821f80a * hopefully fixed crash on empty playername cache loading (thx tASE for report)
* added some more checks for irrlicht device creation
* renamed area.scp to zone.scp + deleted wrong old zone.scp. did required code changes.
* added opcode handling for CMSG_WHO and SMSG_WHO (adds who-list functionality) (defscript binding will follow)
* updated url =)
2007-11-21 18:26:03 +00:00
False.Genesis
1452efa4e8 * added bbGetPackedGUID, bbPutPackedGUID script funcs. thx bLuma for patch!
* added datatype "strnz" (non-zero-terminated string) to bytebuffer read/write script funcs.
2007-11-20 16:24:39 +00:00
False.Genesis
74bb1a8a42 * added possibility to hook scripts to incoming opcodes
* fixed a few bugs with script hooks (scripts must be uppercased!!)
* added script funcs: GetOpcodeName, GetOpcodeID
* fixed possible crash at const char *GetOpcodeName()
* added script SendWhoForPlayer until CMSG_WHO correctly implemented into core
2007-11-13 20:44:55 +00:00
False.Genesis
6cf1b2cf96 * fixed channels for 2.2.3 2007-11-03 13:36:52 +00:00
False.Genesis
0aed2ee895 * fixed possible crash when script list was deleted and after that the script got executed
* fixed wrong check for #mark and #tip at script loading
* misc stuff
2007-10-30 19:35:56 +00:00
False.Genesis
924b8404c4 * added function to search script for code
* added example
2007-10-30 19:01:19 +00:00
False.Genesis
1e5b463434 * implemented in-runtime script modification. every script is now stored as list #DEFSCRIPT::SCRIPTS::scriptname
* added little helper func "createdef"
* fixed crash if "listscript" was passed a name of a nonexisting script
* removed obsoelete file: TypeStorage.cpp, it was excluded from build since added.
2007-10-30 18:14:19 +00:00
thetourist
97bf1c4793 Version 2.2.0
--------------
Redirected Input capture is now Handled in a Thread. Meaning a more responsive output

Checking for |r in sysmessages, if |r is not found then don't clear our buffer
There is a Check Box for Clean Up - which basically toggles all text post formatting. If you're having problems disable it. Else it will highlight in a very pretty manner!

Started Adding Colour Coding for .lookup* MaNGOS commands

Any requests?
2007-10-29 12:11:59 +00:00
False.Genesis
e0696bd244 * fixed more memleaks. thx bLuma! 2007-10-28 17:32:45 +00:00
False.Genesis
c7cc44d4cb * added SendWorldPacket script func. 2007-10-28 17:26:19 +00:00
False.Genesis
e7c3f27f54 * DefScript: added ByteBuffer functionality. big thx to bLuma for patch! 2007-10-28 15:21:02 +00:00
False.Genesis
83780495a8 forgot small addition 2007-10-28 12:33:01 +00:00
False.Genesis
f84037ad77 * DefScript: added initial support for escape sequences "\{ \} \x0A \n \t \\". please report any bugs with this!
note: variables MUST be stored unchanged!
* changed ListStorage class to TypeStorage template class
2007-10-28 12:08:55 +00:00
False.Genesis
6857827169 * added script funcs: getobjectvalue, getclass, getrace as requested by thetourist. getobjectvalue syntax:
"getobjectvalue,index[,type]" works exactly like Object::GetUInt32Value(). default type treatment is uint32, set type to "f" to return floatvalue, or "i64", to return uint64value.
2007-10-25 15:12:05 +00:00
thetourist
484fc0d4f1 PseuWoWConsole
--------------
Version 2.1.0	

Fixed a problem due to failed recompile
2007-10-25 14:44:59 +00:00
thetourist
5fbc5254c6 Updated PseuWoWConsole
-------------
Version 2.0.0
-------------
Added Nifty Icon Feature - Basically If you run more than one session you now tell which one is which!

Display of Char Name

Started Work on reading the colours from input
2007-10-25 14:35:07 +00:00
False.Genesis
7336fbe70f * added files missed in prev. commit. thx bLuma! 2007-10-22 16:40:39 +00:00
False.Genesis
87f708a0fd * made better base for different scenes (startup, loading, world,...)
* first time to display something on GUI.
* corrected (again) major typo, thx bLuma!
* added some sample data to display.
* moved log.cpp/h to shared.
* cant update vc80 files right now, sorry.
2007-10-21 20:52:29 +00:00
False.Genesis
b7a4ae92c5 * added long time forgotten script func "leavechannel"
* added script func "listchannel" (get all guids on players in a channel, query their names and store them in list macro @ChannelList.
* fixed /me-like emotes (server will no longer treat them as crash attempt :D )
* stuffextract: added output of database names into SCP files.
2007-10-21 00:28:15 +00:00
False.Genesis
8d261e5da0 * fixed some memleaks at shutdown. thx to bLuma for patch! 2007-10-19 20:01:15 +00:00
False.Genesis
3717c1cd22 * fixed long time existing typo. thx a lot, bLuma! 2007-10-18 20:34:23 +00:00
False.Genesis
d57d06b21e i'm so blind xD 2007-10-17 17:24:20 +00:00
False.Genesis
5a02ff48e3 * now its version 13.31 (i forgot to set 13.3 before, nvm that. head -> keyboard) 2007-10-17 13:44:07 +00:00
False.Genesis
f973d8bc49 * damn debug outputs 2007-10-17 12:13:02 +00:00
False.Genesis
659a9a7334 * "GetName" should also use the player name cache, done.
* removed debug output from "processchatai" script.
2007-10-17 11:53:19 +00:00
False.Genesis
f0b340ef3d * finally fixed + enabled chatAI scripting!
* added core funcs "bigger_eq/greater_eq, smaller_eq" in addition to "bigger/greater, smaller & equal"
* added scripted func "lfind" - return position of element in a list.
2007-10-17 10:59:01 +00:00
False.Genesis
993bc000df * fixed a major bug in the DefScript engine that messed up correct bracketing in nested fuctions (example:
?{equal,{hello world} {hello world}} returning false.
* enabled map tile duming also for release mode
* small fix with SCP reading in case this should ever be ported to mac osx.
2007-10-16 12:07:11 +00:00
False.Genesis
f4829928e8 * stuffextract: fixed crash with invalid locale autodetection 2007-10-03 01:30:27 +00:00
False.Genesis
192eda63da stuffextract:
* added command line settings
* fixed loading order of MPQ files + patches & added some more.
* little locale update
2007-09-30 12:59:00 +00:00
False.Genesis
9b0da733cc *fixed toHexDump once more. didnt see that yesterday, was tired. 2007-09-30 10:27:00 +00:00
False.Genesis
b166014b4c * stuffextract: output MD5 sums of extracted files (these data are not required now but will be useful in future)
* fixed tools:toHexDump() output of null-bytes.
* added additional check in stuffextract locale detection
2007-09-30 00:33:21 +00:00
False.Genesis
81d50f7c04 * added: sound files extraction with stuffextract
* fixed vc71 irrlicht project file
2007-09-29 20:32:40 +00:00
False.Genesis
7afbc29da0 * added vc80 project files. hopefully it works... 2007-09-29 17:22:23 +00:00
False.Genesis
798452fc72 * very small fix: file not closed in GetFileSize(). might be not necessary to do this, but this way its more correct. 2007-09-15 22:57:02 +00:00
False.Genesis
6d92af5c58 * stuffextract is up to date, no need for changes.
* implemented extraction of ItemDisplayInfo.dbc to stuffextract. output scp file not used by PseuWoW yet.
2007-09-09 19:44:19 +00:00
False.Genesis
97f5d0da98 * implemented patch download supplied by realm server (does NOT yet support resuming a download)
* fixed a few bugs in RealmSession (ticket #14, thx bLuma)
* fixed a mistake in DefScript.cpp added in prev commit.
* added wrapper class for MD5 hashes
2007-08-29 18:35:12 +00:00
False.Genesis
71b17e7ced while custom script logging functions dont work, use an own logfile instead 2007-08-28 17:02:19 +00:00
False.Genesis
cb26f947c5 general fixes before release [part 1].
* added script handler "_onchatmessage" that gets triggered when ANY chat message is recieved.
* TODO: finish & debug "processchatai" and "registerchataiscript" scripts.
2007-08-27 20:46:27 +00:00
False.Genesis
49338c6e6a * upgrade to 2.1.3 support. thx to bLuma for patch!!
* corrected and extended SharedDefines.h
* added handlers for SMSG_MOTD and SMSG_NOTIFICATION
* added values created by stuffextract to map.scp/race.scp before it supports 2.1.3 also.
2007-08-21 16:59:34 +00:00
False.Genesis
12b508fc9f some little fixes 2007-08-20 16:16:33 +00:00
thetourist
f8393d44e7 Recommit with compiled EXE for those not running delphi. 2007-08-13 07:08:49 +00:00
False.Genesis
3100f68a30 last changes before 2.1.3:
* added script to support /me-like emotes (scriptname is "me")
* changed the permission system: now a script cant be used as game command f no permission is explicitly set
* implemented threadsafe CLI queue to solve crashes with short-intervalled events that ran on 2 threads
* fixed name return at "getitemprotovalue" script
* iplemented DrawObject class and a Mgr for those objects; they will ease object drawing once implemented. the Mgr works under control of the GUI thread and is threadsafe.
* implemented auto-loading of SCP files if a name-tag is present somewhere in the file ("#dbname=...") and no explicit db name was passed to "loadscp" script.
* changed internal ObjMgr storage to std::map (instead of list) for faster access
* fixed call of "_enterworld" script
* fixed handling of MyCharacter(), which could cause crashes after newly changes
* fixed GetFileList() func in tools.cpp (this fixes also related "lgetfiles" script func). now it will only parse files, not directories. might still need some fixing for linux.
2007-08-01 19:09:17 +00:00
thetourist
15e24961ce PseuWoWConsole 1.0.0 by TheTourist.
This app is a wrapper for PseuWow. What it does is open a port on 8095 on the machine, and anything written to this port will treated as if you inputted it in the console.

Sorry it took me so long to add this.
2007-07-24 07:38:59 +00:00
False.Genesis
5b8bf4c1c1 * added missing lib. thx eltoroX!
!! my last commit for 3 weeks.
2007-07-09 18:47:57 +00:00
False.Genesis
13760afb96 omg typos of tiredness 2007-06-29 23:12:22 +00:00
False.Genesis
16be9c5bcc * fixed GetZ() formulas.
* added ascii map dump. everytime pseuwow gets teleported to a new tile, "map_dump.txt" is created in pseuwow base dir.
2007-06-29 23:01:59 +00:00