* forgot to mention on last commit: a) support almost infinite DefScript args now: @0 ... @4294967295; b) speeded up DefScript execution speed by ~10%
* TODO: load .def files the same way as the conf files now.
* re-added language lookup in chat messages, for example "say,Gnomish pwnt". note they are CASE-sensitive and depend on which language name is set in /data/scp/language.scp!
* stuffextract does now extract all files referenced in ADTs.
* some adt loading fixes to be able to load expansion maps at least partially.
* fixed typos
* added now required 'winmm.lib' to shared.vcproj
* fixed memory leak with multiply created objects, where already existing objects didnt get deleted.
* forgot to autodelete RealmSession on socket fail
-> requires emote.scp extracted from client
* updated: show incoming opcodes _before_ parsing them
* updated DefScript: "emote" command will now also accept emote names (defined in emote.scp, field "name=...")
* updated: replace %1$s in emote texts extracted from (non-english) dbc files with %s, this simplifies emote text displaying.
* misc stuff
-> reconnecting does work now, finally.
* updated conf setting: reconnect=0: dont reconnect; reconnect=X: reconnect after X msecs.
* misc code cleanups, crash fixes, and overall improved stability.
* splitted RealmSocket into a RealmSession and the original RealmSocket code. better read-/useabilty because now its handled as WorldSession and related.
* few script changes; added new func "ScriptExists".
* started an extractor tool; using StormLib (thx to Ladislaw Zezula!). for now convert some dbc files to scp. more stuff will follow.
* some changes to the realm/world connect code; still needs a rewrite.
* support conf parameters for GUI (check conf/gui.conf/gui.conf[.default] )
* dropped now redundant and bloated SDL
* added the irrlicht files to the repository.
* NOTE: to compile PseuWoW now, you need to have the DirectX SDK installed, unless you disable build of DirectX 9 !!!
* fixed exception at DefScript:substr when called with empty string
* added 3 new functions: uppercase, lowercase, random[,<min>] <max>.
* added some better debug output when an incorrect script is loaded
* various .def scripts updates
* added cmd.def & getchatitem.def
* fixed: correctly check variable names in function "isset"
* fixed problems with loading scripts that cosist captalized IF/ENDIF/LOOP/ENDLOOP statments. now upper, lower and mixedcase work as they should.
* check for if/loop/endif/endloop match in scripts
* check for brackets match (same amount of opening/closing brackets) at line load. skip corrupt lines
* some code cleanups