False.Genesis
96610d36c6
* use databases instead of hardcoded values for language,map,zone,race,class names
2007-03-24 12:17:02 +00:00
False.Genesis
1ea085ae7b
* added SMSG_SPELL_REMOVED opcode handler & related functions.
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* spell ids are uint32, not uint16!
2007-03-24 00:21:42 +00:00
Mini
739ee2eae2
* Changed SetSpells() to AddSpell(spellid, spellslot)
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* Added handling of SMSG_LEARNED_SPELL opcode
2007-03-23 22:34:19 +00:00
False.Genesis
f80c315307
* workaround for ticket #4
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* forgot to set permission for exit.def
2007-03-08 19:47:24 +00:00
False.Genesis
242e9cafcd
* corrected MyCharacter & related
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* implemented basic spellcasting, more to come.
* new conf option: "disablespellcheck"
* reactivated DefScript command "castspell"
* added selfheal.def for GMs
* misc stuff
2007-03-05 15:05:22 +00:00
Mini
17e6692007
Started with MyCharacter class, added handling of spells opcode, more to come.
2007-03-04 12:33:16 +00:00
False.Genesis
bc74818daa
* added: auto-query player name on UPDATETYPE_CREATE_OBJECT
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* added Object::_name to store object names faster & easier accessable. only players & items are added yet.
* added a small check for headers < 4 bytes (this can MAYBE fix some problems/errors with crypt)
2007-02-28 21:17:01 +00:00
False.Genesis
0d5e55fc67
* added 2 .def files: "sayguild" & "sayparty"
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* removed debug output for object update
* auto-query unknown items worn by players
2007-02-27 21:03:58 +00:00
False.Genesis
6df34baf6a
* implemented basic targeting. new DefScript command: "target <name>". works only on players for now, and name must be exact.
2007-02-27 19:04:17 +00:00
False.Genesis
d208bb3ec1
* 90% working UPDATE_OBJECT stuff, just bags are missing (need to make the class for bags).
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* need to remove lots of debug output later, after bags are done.
* fixed ObjMgr. better store objects in only 1 list instead of storing them in 1 list per type.
* eased config: if you modify the conf files during runtime, just type "config" in the console and the changes will be applied.
2007-02-25 19:25:15 +00:00
False.Genesis
4c86eab673
* added opcode handler for initial spells
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* corrected opcode output together with hidefreqopcodes conf option (plz test!)
2007-02-08 23:55:53 +00:00
False.Genesis
cc8115baa3
mini plz fix linker error, i couldnt get it work.
2007-02-08 19:37:03 +00:00
Mini
4aa6911563
- Added new config option: hidefreqopcodes which hides annoying opcodes which gets sent all the time
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- Additionaly i added some more stuff for handling the update packet
2007-02-07 21:03:49 +00:00
False.Genesis
710de3d5e1
* added opcode handler for SMSG_DESTROY_OBJECT
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* added new conf option: ShowMyOpcodes=0/1 (show opcodes pseuwow sends)
* made the logo look better :)
2007-02-05 13:26:28 +00:00
False.Genesis
d6b6960c29
* Added support for item prototypes
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* new DefScript command: "queryitem #id"
* added cache for known item prototypes
* fixed a little typo in script: reply.def
* error logs go to stderr now
* misc stuff
2007-02-03 23:24:02 +00:00
False.Genesis
f7415df6e3
* object classes update
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* first touch with update packets!
* added some code coloring
2007-02-02 23:08:28 +00:00
Mini
826019f889
Added a Player and PlayerSettings class.
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Added castspell to defscript.
2007-01-29 20:47:35 +00:00
False.Genesis
9d0dd30a0c
* fixed channels & linked them with DefScript
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* functions: joinchannel, leavechannel
* added script: chan.def (say on channels)
* fixed DefScript loaddef & reloaddef
* misc stuff
2007-01-21 22:02:16 +00:00
Mini
a2f110c440
Added a semi-advanced chat ai, rewritten into c++ from old php msn messenger bot :P
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Additionally i added sqlite for database to the chat ai.
TODO: Rewrite the ChatAI class
2007-01-14 00:06:21 +00:00
Mini
ffc3096a0d
Fixed: .namego summon on mangos servers works now with PseuW@W, but still a animation bug to fix.
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Fixed: The logfile now properly gets closed upon exit.
2007-01-12 16:43:37 +00:00
False.Genesis
0b1ae6f9ca
partially fixed: handle disconnected from world server; added a new config option: reconnect=1/0
2007-01-10 01:16:49 +00:00
False.Genesis
8add84b129
fixed logging to world + experimental pkt decrypt
2007-01-07 19:26:35 +00:00
False.Genesis
1cfddad5b6
temp commit, WorldSocket update
2007-01-06 16:08:02 +00:00
False.Genesis
58872f1f39
initial release.
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still a lot of stuff to fix before everything works as it should.
compilation works, linking produces errors.
most code cleanups done.
2007-01-05 18:30:22 +00:00