Shlainn
e960db4cd8
* Fix bug in loading of 3.3.5 M2 files
2011-11-23 14:32:34 +01:00
Shlainn
73efbaf339
* Read .anim files for 3.3.5
2011-11-22 20:29:14 +01:00
shlainn
9c5990d97f
* Fix StuffExtract after last commit
2011-11-21 22:55:28 +01:00
shlainn
726faeff87
* Add support for WoTLK M2 files
...
This brought along some restructuring of the Loader code to make it more readable
2011-11-21 22:54:11 +01:00
Shlainn
1fdcaa691b
* Fix crash in case of missing databases
2011-11-09 12:49:48 +01:00
Shlainn
ddbb94c808
* Update gitignore
2011-11-08 15:31:39 +01:00
Shlainn
873fc10c69
* Some cleanup in the M2 Loader
2011-11-08 15:24:15 +01:00
Shlainn
04f47e240e
* Improve Skeleton debug output
2011-11-08 15:20:15 +01:00
Shlainn
e2bab44591
* Fix some animations (Trees in Ratchet, Gryphon Roosts)
2011-11-08 15:18:05 +01:00
shlainn
df2ed62456
* update README
2011-11-01 22:15:55 +01:00
Shlainn
a532a6fae4
* 1.12.1 M2 files should be read correctly now
2011-11-01 22:15:55 +01:00
shlainn
efdf734ba4
* Better way for Alpha Transparency
2011-11-01 22:15:55 +01:00
shlainn
d58622352b
* Temporary fix for the MemoryDataHolder
2011-10-28 00:39:29 +02:00
shlainn
bc09fcf3d2
* irrKlang -> IrrKlang. Damn you case-sensitive OS
2011-10-27 23:30:54 +02:00
shlainn
fedeb4d8fe
* M2 Animations Part 1: Animations work for 2.4.3
...
the viewer got a new debug tab, which allows to play around with debug settings and animations
2011-10-27 23:23:22 +02:00
shlainn
f27b371b86
* Improve cmake files for windows - works for me now :)
...
Thanks to Lumirion for helpful suggestions.
FindDirectX.cmake shamelessly yet not ungratefully stolen from apitrace (https://github.com/apitrace/apitrace )
2011-10-15 19:15:55 +02:00
shlainn
e56ed86684
* Fix most of the Windows Build - some Irrlicht issues may remain
2011-10-12 19:29:26 +02:00
shlainn
9f78139605
* Fix Windows Build
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Curse you, case-insensitive OS! Locale.h != locale.h !!!
2011-10-09 11:38:03 +02:00
shlainn
75173f6548
* Add cmake scripts from MaNGOS
2011-10-09 11:36:55 +02:00
shlainn
0e264d96be
* Remove Makefiles
2011-10-09 11:36:55 +02:00
shlainn
3c9e8a817f
* Add CMakeLists
2011-10-09 11:36:55 +02:00
shlainn
c1eef33e0b
Merge branch 'master' of https://github.com/shlainn/pseuwow
2011-10-08 17:58:45 +02:00
shlainn
2657f16b7e
* README now uses Markdown for real
2011-10-08 17:58:06 +02:00
shlainn
0d6c702bcb
* README now uses Markdown for real
2011-09-28 22:22:40 +02:00
shlainn
f15bd457d3
Merge branch 'allinone'
2011-09-28 22:01:54 +02:00
shlainn
a0a33b74f0
* HackFix the CM2MeshFileLoader
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At some point, when things like animations will get addressed, this will be fixed properly. Until then, this is sufficient
2011-09-28 21:59:21 +02:00
shlainn
736d7116bf
* Use MovementInfo instead of manually extracting packets containing Movement Info
...
Also fix CREATURE_QUERY and GAMEOBJECT_QUERY opcodes
and handle fallout from moving readPackGUID
2011-09-27 00:24:13 +02:00
shlainn
23059350dd
* SMSG_DESTROY_OBJECT is not one-compatible
2011-09-27 00:21:39 +02:00
shlainn
c723eadacb
* Client Numbers now match Major Client Version Numbers
2011-09-27 00:19:31 +02:00
shlainn
fe8b5921ed
* Move readPackGUID from WorldPacket to ByteBuffer
2011-09-27 00:18:12 +02:00
shlainn
8ca9e8949f
* Fix UpdateData for 2.4.3
2011-09-25 22:59:36 +02:00
shlainn
5aa9505a23
* Fixed AUTH_CHALLENGE, CHAR_ENUM and INITIAL_SPELLS SMSGs
2011-09-25 22:58:30 +02:00
shlainn
e2950efbe6
* Add Crypt for 2.4.3
2011-09-25 22:55:26 +02:00
shlainn
22f11c1810
* Remove Log Spam on Object Update
2011-09-21 23:26:02 +02:00
shlainn
3e507afdf4
* Fix being teleported
2011-09-21 23:25:43 +02:00
shlainn
2d7a4c4faa
* Replace hardcoded UpdateFields offsets by Clientversion-depended values
2011-09-21 21:51:35 +02:00
shlainn
74d4945a72
* Irrlicht keeps a Mesh and Texture Cache - no need to duplicate that
2011-09-16 22:44:57 +02:00
shlainn
eae3e6cc9a
* Fix Stuffextract:M2 Reader Header change in previous commit
2011-09-16 22:43:00 +02:00
shlainn
f8adc3311a
* Read 1.12.x M2 files
...
NOTE: Reading any other version of M2 is broken right now - needs readding later
2011-09-16 22:41:22 +02:00
shlainn
af6c197a50
Some love for the Readme file
2011-09-16 14:01:43 +03:00
shlainn
3845d3b51c
* Remove last occurrences of clientbuild and hardcoded build numbers
2011-09-15 15:38:57 +02:00
shlainn
c024fac446
* First step away from hardcoded updatefields: max field values are now set depending on conf client version
2011-09-15 15:01:31 +02:00
shlainn
bd9424b0c2
* Fixed outgoing movement packets
2011-09-15 14:56:35 +02:00
shlainn
10caae39a3
* Remove custom settings for client version and build
...
Now, any client version that PseuWoW supports needs to be implemented specifically
2011-09-15 14:19:52 +02:00
shlainn
a5fc50ca7a
* Header cleanup
2011-09-15 12:17:32 +02:00
shlainn
17c777c683
* Typo in GameObject creation
2011-09-15 12:15:51 +02:00
shlainn
fba28d45c9
* Fixed SMSG_CREATURE_QUERY_RESPONSE. SMSG_GAMEOBJECT_QUERY_RESPONSE, SMSG_MONSTER_MOVE
2011-09-15 00:09:05 +02:00
shlainn
a3df2d8a99
* Fixed MDH log spam
2011-09-14 23:39:46 +02:00
shlainn
511e28af22
* Speed up rendering enormously
2011-09-14 22:33:44 +02:00
shlainn
21f25f2c85
* The ugly M2 <--> MDX problem rears its head again...
2011-09-11 14:09:46 +02:00